#include "mode.h"

#ifndef ___DEBUG_MODE_
#define ___DEBUG_MODE_

class CDebugMode : public CMode
{
public:
	CDebugMode( CInput *input,CEngine *engine,CDraw *draw,CSound *sound,CGame *game );
	~CDebugMode();
	virtual VOID Draw( DWORD dwNow,DWORD dwFPS );
	virtual VOID Control();
	
private:
	CObject* obj;
};




#endif